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Showing posts from June, 2019

Extra Credit: National Museum of Mathematics

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Bloom  by John Edmark (still position) While visiting New York, I also took the opportunity to visit the National Museum of Mathematics. The exhibitions of mathematics and artistic displays within pushed me to choose mathematics for my final paper. One interesting exhibit was Bloom by John Edmark, which utilized rotation at a specific speed and a 3D printed bowl to create a dynamic and evolving object. Mathematics was required to create the display, since the rotation speed must perfectly match the strobe light and features on the bowl. Additionally, 3D printing technology allowed the artist to easily create new objects for rotation with the great precision required for the exhibit. The next work of art that was directly inspired from mathematical principles was Human Tree , an interactive exhibit that utilized video cameras and fractal patterns to allow audience members to become trees made of themselves. I especially liked this exhibit because it was entertaining enough to...

Event 3: Technology and the Moving Image

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While I was visiting New York this quarter, I decided to take a trip out to Queens to visit a museum I'd been meaning to see for a long time: The Museum of the Moving Image. Across it's three floors are numerous technologically-based exhibits that display the essential inventions that furthered art across two different media: movies and video games. Glass Slides for Projection One interesting innovation required in the early days of movie making was the glass slide, which could be used by a theater to inform the audience on rules, show advertisements, and entertain while reels for the movie were changed. Musical Selection Overlaid on a Scene In addition, the moving picture art form was heavily influenced by advances in film technology: when better lighting, cameras, and recording methods were invented, acting changed considerably. Early movies have very unrealistic acting in order to make up for low frame rates, a lack of sound, and a lack of color. Larger-than-l...

Week 9: Space + Art

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Galileo's First Sketch of the Stars https://www2.hao.ucar.edu/sites/default/files/resize/ images/education/physicists/galileo_orion-200x275.gif Blinking and squeezing his eye against the the cold metal, Galileo peered through his telescope and, for the first time in human history, recorded his vision of the night sky onto a sketchpad. Even in the very beginning, our relationship with space has been intertwined with art by representing the untouchable and unreachable through sketching and imagination. Since then, through second world war rocket technology and cold war guidance technology, the stars became more attainable and the public's interest in space grew exponentially (Vesna). Jean-Pierre Luminet's Black Hole (1978) http://www.astronomy.com/-/media/Images/News%20and%20Observing /News/2019/04/LuminetBlackHole.jpg?mw=1000&mh=800 Art remains essential in capturing the complexity and vastness of space and making it approachable to a common audience. For in...